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Flatness vs. Projection

ELEVATIONS

Mario-elevation2.jpg
Mario-elevation1.jpg

I will need to firstly measure the blocks in elevations, and then transforms the scales into the real projection.

Mario World

MW-line.png

The Making of a Projected World
In this process of making a projected world, I should firstly measure two elevations and then be able to form all of lines intersects, using the isometric grid to measure how should this dimension to be constructed. By using different lines( dashs, chain etc) to indicate the details and hidden space in the isometric drawing. Solid lines are used to show the objects at foreground, and broken lines are used to indicates the blocks at mid-ground and background.

Final projection

MW.png
Asset 12.png
Asset 15.png

Blocks

Asset 14.png
Asset 16.png
Asset 13.png
Asset 11.png

Colour pallette

Asset 5.png
Asset 9.png
Asset 2.png
Asset 3.png
Asset 8.png
Asset 10.png
Asset 6.png

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© 2020 by ZHANG YANG (FOUNDATION OF DESIGN: REPRESENTATION)

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